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Thursdude Gametacular - Thurs Feb 23 @ 7:30 EST

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3 months 5 days ago #1 by RadioInOpposition
RadioInOpposition created the topic: Thursdude Gametacular - Thurs Feb 23 @ 7:30 EST
Hello, friends.

This Thursday, we're gathering around the virtual table once again. What game will we play? That will depend on player count!

If we have 3-5 players, we'll play Bloodborne: The Card Game - a "press your luck" set collection game where players fight a common threat, but the biggest payout comes from dealing the fatal blow.

If we have 6-10 players, we'll play Salem - a bluffing and voting game of deduction. Find the witches before their influence spreads across the small Massachusetts town.

If we have more than 10 players, we'll play Two Rooms and a Boom - a team driven game of explosives. Team Blue has a President, Team Red has a Bomber, and you can only guess what happens if they end up in the same room together.

Please let us know if you're joining us in the comments. We'll decide the game based on player count by Tuesday evening. See you at the table!
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3 months 5 days ago #2 by AlecTrevelyan
AlecTrevelyan replied the topic: Thursdude Gametacular - Thurs Feb 23 @ 7:30 EST
I'm in.
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3 months 1 day ago - 3 months 1 day ago #3 by RadioInOpposition
RadioInOpposition replied the topic: Thursdude Gametacular - Thurs Feb 23 @ 7:30 EST
Alright, Thursday's game will be Bloodborne: The Card Game.



Information
Game: Bloodborne: The Card Game
Max Players: 5
Time: 30 minutes
Rules

Synopsis of the Game
Bloodborne: The Card Game is based on the Chalice Dungeons in the video game Bloodborne — the ever-changing labyrinths and tombs carved out by the Great Ones beneath the fallen city of Yharnam, where horrifying creatures reside. Players compete to kill monsters and take their blood.

In general, Bloodborne is a game about risk management with a bit of group think, inventory management/upgrades, and tactical play. You start with a hand of basic weapons, which you get to upgrade to improve your fighting combos and capabilities.

Each turn, one monster chosen at random attacks players, who fight back as a team, with everyone playing a card from their hand simultaneously to attempt to kill the monster. Players collect blood from the monster, assuming it dies, based on how much damage they dealt. Monsters can fight back with exploding dice that can potentially deal infinite damage.

Players can fight as long as they want, but if they die in combat, they lose their progress. Players can opt out of fighting to bank their blood and save it permanently. Collected blood counts as victory points.

Says designer Eric M. Lang, "My goal with Bloodborne was to channel the intensity and frustration of the video game into a contest between players. Lots of death."

Tutorials and Videos
Last Edit: 3 months 1 day ago by RadioInOpposition.
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