Latest News

  • Tabletop Gameternoon 5.20.17 - Maximum Apocalypse

    Random Impact (new group name!) checks out the Kickstarter'd game Maximum Impact! In this one you choose your own adventure, layout a tile map, and try to complete the objectives. There's so much potential in this game. It's still in testing but we had a blast with it. There's two games to see here. Enjoy!

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  • IGC Podcast #90 - No More Zombies Please

    Our post-Mother's Day special has hit the internet finally! EA is back to their old ways while Sega is trying to change theirs. SE parts ways with IO for some odd reason and a Neir mod-maker has a little something to say to all those pirates out there. This, a plethora of announcements, and a long list of upcoming games all right here on the IGC Podcast.

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  • Tabletop Gameternoon 5.13.15 - Red Dragon Inn (Revisited)

    Grey and the gang gather 'round the square table for a fun-filled game of Red Dragon Inn. We're playing characters from several different expansions in this afternoon's game and it really adds spice to the game! Phrenk the troll is brewing up some potions while The Drunken Master's powers surges with every drink! Check out our video to see who managed to drink everyone else under the table!

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  • IGC Podcast #89 - Just the Two Of Us

    AIMonster and Grey anchor this episode of the podcast. They're holding it down and keeping it real, son.. or something like that anyway. Swatting is a problem and needs to stop. A SNES Classic might be on the way for the holidays. A bunch of new games are coming our way over the next few months and there's a few we really want you to know about. We wrap it up with the upcoming titles and review our video game draft scores. Listen now or prepare to meet your doom.

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Neverwinter

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1 year 10 months ago #1 by default108
default108 created the topic: Neverwinter
Noticed there wasn't a thread for this and since I'm new I wanted to contribute in some ways. That and I really love this game.

Anyone else out there played it or are playing it?
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1 year 10 months ago #2 by Grey Jorildyn
Grey Jorildyn replied the topic: Re:Neverwinter
Played at launch. It was interesting but it didn't stick with me. The game was riddled with bugs and exploits then. It's gotten better I imagine.
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1 year 10 months ago #3 by AIMonster
AIMonster replied the topic: Re:Neverwinter
Played it. Have some early dungeon videos with almost 10k views. I stopped mostly because of the bugs/exploits and pay to win elements and Perfect World handling it by nerfing enjoyable parts of the game.
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1 year 10 months ago #4 by Ald
Ald replied the topic: Neverwinter
Was turned off by their refusal to roll back the servers at launch after all the duping and exploits were revealed. That and the fact that there was no open world aspect to it at all. It was basically a lobby game which is not what i typically enjoy.
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1 year 9 months ago #5 by default108
default108 replied the topic: Neverwinter
Bugs are still pretty prevalent, I can't count how many times I'm fighting a drow whose hair or cloak floats a foot above their head. But as far as I can tell it seems to be fine on the exploit side. Though admittedly I'm a newb when it comes to that kind of thing so I'd probably not recognize it.

I can't really say anything about pay to win. I mean there are some epic level content areas you can pay to have completed but I had just assumed that was for someone making a new char for PVP and wanted that loot and XP. It seems like now you can buy a few things online but they only serve to make you play the game longer rather than guarantee a win.

I'm really enjoying it but I can't decide if it's because I enjoy the game itself or I enjoy an MMO that is set to familiar settings and trappings of D&D which I love. I've always held a special place in my heart for Faerun.

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