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  • Tabletop Game Night 8.10.17 - Tyrants of the Underdark

    This evening we had a blast playing Tyrants of the Underdark, a relatively new game blending some old concepts together. TotU is an area control and deckbuilder game in one and we felt it does both pretty well! Wintertide had the most experience with this one but Moose had also played a number of games. Watch as the noobs battle the experienced in this single game of Tyrants. Who will win? You'll probably never guess...

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  • Tabletop Gameternoon 8.5.17 - Masmorra: Dungeons of Arcadia

    This may very well be the longest episode of Tabletop ever. The game is Masmorra: Dungeons of Arcadia. The players are ready, sword, bow, or ...whatever else, in hand. We're gonna explore this dungeon, kill some bad guys, mess with each other a little bit, and hopefully it will all be over soon for someone. Watch as we do all those things including some late-game clutch play by Grey.

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  • Tabletop Gameternoon 7.29.17 - Catan

    This Saturday afternoon's game was Catan (formerly known at Settlers of Catan). Jbot, Cappi, AIMonster, Grey, and Wintertide duke it out for the title of Supreme Leader of the Sheep. Watch as Ore exchanges hands for almost nothing and wood becomes the commodity to control! All of this and even some cussing on this episode of IGC Gamerternoon!

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  • Tabletop Game Night 7.27.17 - Cosmic Encounter

    IGC's Random Impact gamer group takes to space for epic battles of the third kind. Six members of the group each pilot a different and mysterious alien race with a unique power. Some of our powers are downright ridiculous too! Watch how this game of serious diplomacy, high-powered hi-jinks, and crazy encounters unfolds right here on IGC Tabletop.

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Fallout 4

2 years 2 months ago #1 by Grey Jorildyn
Grey Jorildyn created the topic: Fallout 4
Bethesda put up a new site today with info on Fallout 4! ( )

Are you hyped? I am hyped...


The dog! Vault 111! It's in Boston (as rumored). All this is good stuff. I am totally psyched for it. I mean, my TS icon is a vaultboy so that much should have been obvious.
2 years 2 months ago #2 by Seifer Arumashi
Seifer Arumashi replied the topic: Fallout 4
I love the Fallout series and all, but this trailer seemed pretty bland. More like Fallout 3 HD. That said I'm really interested to see at what time frame this is going to take place, the past/present retrospect overlays were a nice hint to what I'm hoping is a setting closer to The Great War aftermath. Maybe also going back into the small conflicts leading up to the nuke exchange like Operation Anchorage DLC in fallout 3.
2 years 2 months ago #3 by Grey Jorildyn
Grey Jorildyn replied the topic: Re:Fallout 4
Fallout's not known for graphical fidelity. Perhaps that is a turn-off to some. What it needs is a good story and better gameplay. Even if it is FO3 HD I would be very content just to have that entire new world to explore.

They really could start anytime after the Great War since there's been literally nothing about what happened in Boston after the bombs dropped. Lotsa creative space here. Still mega-hyped.
2 years 2 months ago #4 by AIMonster
AIMonster replied the topic: Fallout 4
Sorry, but Bethesda really screwed up the hype on this one. Not only was this completely expected, we knew they were going to drop this info before E3 (even had the exact date as today). I don't know why these companies are blowing their loads early and what it is about this E3. Are people afraid because more companies like Bethesda (I know) and Square Enix are doing conferences that they are going to compete for coverage. E3 is the big day for announcements, not 2 weeks prior to the show.

Looks like timeline wise they are probably starting way after the bombs dropped when some of the radiation subsided, because there is a lot of growth (foilage, grass, etc.) around the areas in the post apoc part, though I suppose it could be that the radiation just didn't take full effect yet, though I think that's unlikely since they are emerging from the vault.

I have no doubt the game will be amazing, so there is nothing really for me to get hyped over. It would have been a lot cooler if this was revealed at E3 during their conference as it is now it's just kinda a "meh" announcement. We all knew it was coming.
2 years 2 months ago - 2 years 2 months ago #5 by Coolabox
Coolabox replied the topic: Fallout 4
Only Fallout I played was New Vegas (10 playthroughs so far (: ) , I tried playing Fallout 3 but it wasnt compatible with my computer /: Cant wait for this game though. :woohoo:
Last Edit: 2 years 2 months ago by Coolabox.
1 year 10 months ago #6 by Grey Jorildyn
Grey Jorildyn replied the topic: Fallout 4
1 year 9 months ago #7 by Grey Jorildyn
Grey Jorildyn replied the topic: Fallout 4
1 year 7 months ago #8 by Grey Jorildyn
Grey Jorildyn replied the topic: Fallout 4
A quick impression on FO4...

Just hit level 60 or so. My character is a blend of melee (rarely used now though), radiation/toughness, and a sniper/gunslinger. As such I have built a fairly well-rounded character, but I find myself spending most of my time with semi-automatic rifles now due to their sheer power and a few upgrades to make them shoot .38 rounds.

At first I was all about that melee build but very quickly I found out just how difficult it was to build around that early on (at least without some first-hand knowledge of enemies I would encounter and access to decent gear). Melee build was difficult to implement as it caused me to have to spread my points between Toughness (endurance tree), Blacksmith for mods (str tree), and the actual melee damage perk itself (big leagues iirc). It's not that this is more or less difficult than trying to manage rifles, automatics, and pistols, but the problem always came down to finding the right weapon that would actually do damage.

Early on you pick up a lot of guns and ammo, though not in large quantities. I think the game tries to get you to test out lots of different stuff, which is great. Unfortunately it lacks in giving you decent melee weapons so if you go that route, you need to really bare down on the perks there, and you will find that it is difficult to deal with a lot of enemies at once right away. Guns become almost an inevitability at that point. You find the need to see long-distances (scopes),and that comes with a desire to pick-off an enemy here and there to lighten the load.

My suggestion if you're just getting into it is to try everything, but just be warned that early melee builds will lead to a lot of reloading unless you somehow get lucky and find an amazing pipe wrench or something right at the start.


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