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    One would like to think major publishers do a little research before getting into deals with shady key-sellers but you'd be wrong to believe that. We're covering the G2A-Gearbox partnership news, talking a bit about the Scorpio specs, letting you know what Nintendo's latest silliness smells like, and bringing you an update on The Fatherland. This, some new game debuts, and a listing of the upcoming game releases rounds-out this podcast like it's a real boy.

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  • IGC Podcast #87 - Foolish April

    We have now arrived in April. As some game companies try to trick us into thinking they're funny for others it's business as usual. MadCatz declares bankruptcy, Valve is calling in the big guns for some advice, and Blizzard is remastering StarCraft. A ton of games were announced and we'll tell you about them too. We've got that, the usual release schedule round-up and an update on our fantasy draft now that Mass Effect: Andromeda is out. Did I mention we talk about that for half an hour? Well, now I did. Listen to the show for all the info you could ever want. Sort of.

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  • Operation Paladin Is a Go

    Ballistic Impact's first official operation has begun and takes us to Chernarus. A former Soviet Bloc state with a recent history plagued by the communist insurgency of the "Chernarussian Movement of the Red Star", known as the Chedakis by the locals. This problem became compounded when the Chedaki insurgents seized a small Chernarussian base, gaining access to heavy military equipment and becoming much more than a simple thorn in the Chernarussian Governments side. The Russian government, seeing this as potential weakness and being emboldened by their seizure of Crimea and unchallenged interventions in the middle east, took this opportunity to launch a lightning quick offensive. Having crushed the Chernarussian military their more advanced equipment, the Russian military occupied the nation and seemingly began preparations for proceeding further into Europe, forcing a response from NATO.

     

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  • IGC Podcast #86 - Git Gud, They Said

    This week we're all caught up on Mass Effect: Andromeda! It's been a big year of releases so far with many more to come. We're gonna talk about the news, announcements and debuts, and tell you what games are coming so you can salivate over them, and update you on our fantasy draft. Check it out now. or something.

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Social Media Login APIs added

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2 months 3 weeks ago #1 by Grey Jorildyn
Grey Jorildyn created the topic: Social Media Login APIs added
Greetings all,

For the past several days we have been running a poll on our Google Community page regarding how you prefer to consume IGC news. At this time the option for "IGC website" has a clear lead, which has inspired me to bring some portions of the website "up to date" so-to-speak.

That said, I have now added social media login APIs, which will allow users new and old alike to log into this website utilizing Facebook, Twitter, Google, Steam, or Youtube. There are many others I could have chosen, but I narrowed it down to these as they are networks we offer some level of support for. APIs may be narrow down which services are the most popular. I already forsee google and steam being popular choices, for example.

So how does it work? Well, if you are a new user then all you need to do is hit the button for the service you want, and it will make an account for you. That's it. If you are an existing member of the website use Google, Facebook, Youtube, or Twitter to login in, and you previously registered with a gmail address, then it will "link" your accounts, preserving all your posts and whatnot. If you used a different email than the one you authenticate with after you hit the Google, Facebook, Youtube, or Twitter login button, then it will create a different account for you. The way to avoid this is to change your email address in your user profile before using the social media login OR creating the duplicate account, then asking me (Grey) to update the email address on your previous account to the one you now use. I advise doing the first one, since it makes my life easier, but I know some of you won't read this or understand it so... feel free to ask me to do it for you, I suppose.

Anyway, stay tuned for additional features and updates to bring our website into <Current Year>. If we are going to go ahead with using the website, then it will take a concentrated effort from everyone to actually utilize it to its fullest. In the meantime I will continue to provide tools, features, and support both by request and on an experimental level to see what works best for the most people.

Thank you for reading.

Game on,

Grey Jorildyn

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