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  • IGC Podcast #88 - A Publisher Knows Better

    One would like to think major publishers do a little research before getting into deals with shady key-sellers but you'd be wrong to believe that. We're covering the G2A-Gearbox partnership news, talking a bit about the Scorpio specs, letting you know what Nintendo's latest silliness smells like, and bringing you an update on The Fatherland. This, some new game debuts, and a listing of the upcoming game releases rounds-out this podcast like it's a real boy.

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  • IGC Podcast #87 - Foolish April

    We have now arrived in April. As some game companies try to trick us into thinking they're funny for others it's business as usual. MadCatz declares bankruptcy, Valve is calling in the big guns for some advice, and Blizzard is remastering StarCraft. A ton of games were announced and we'll tell you about them too. We've got that, the usual release schedule round-up and an update on our fantasy draft now that Mass Effect: Andromeda is out. Did I mention we talk about that for half an hour? Well, now I did. Listen to the show for all the info you could ever want. Sort of.

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  • Operation Paladin Is a Go

    Ballistic Impact's first official operation has begun and takes us to Chernarus. A former Soviet Bloc state with a recent history plagued by the communist insurgency of the "Chernarussian Movement of the Red Star", known as the Chedakis by the locals. This problem became compounded when the Chedaki insurgents seized a small Chernarussian base, gaining access to heavy military equipment and becoming much more than a simple thorn in the Chernarussian Governments side. The Russian government, seeing this as potential weakness and being emboldened by their seizure of Crimea and unchallenged interventions in the middle east, took this opportunity to launch a lightning quick offensive. Having crushed the Chernarussian military their more advanced equipment, the Russian military occupied the nation and seemingly began preparations for proceeding further into Europe, forcing a response from NATO.

     

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  • IGC Podcast #86 - Git Gud, They Said

    This week we're all caught up on Mass Effect: Andromeda! It's been a big year of releases so far with many more to come. We're gonna talk about the news, announcements and debuts, and tell you what games are coming so you can salivate over them, and update you on our fantasy draft. Check it out now. or something.

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Website/Forum Modifications

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6 years 3 months ago #51 by Grey Jorildyn
Grey Jorildyn replied the topic: Website/Forum Modifications
added prosilver special edition template.

also the recruitment forum for NI is just a single forum now for both discussion and polls.
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6 years 3 months ago #52 by Reli Turino
Reli Turino replied the topic: Website/Forum Modifications

Grey Jorildyn wrote: also the recruitment forum for NI is just a single forum now for both discussion and polls.


Thank you XD
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6 years 3 months ago #53 by Grey Jorildyn
Grey Jorildyn replied the topic: Website/Forum Modifications
Re-optimized forums for best viewing. I think they're going to look like this for awhile :)

Very happy with the result.
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6 years 3 months ago #54 by Grey Jorildyn
Grey Jorildyn replied the topic: Website/Forum Modifications
Mchat has been made viewable to guests and registered users but they cannot post until they are accepted to a community guild.

Also a leve reset timer has been placed on the frontpage instead of in every single template. That is where one will be on new site too. I finally got tired of managing all these templates for a single line of code.

Added exclusive forums for Tera and SW:TOR based on the fact we may be adding these games in the future and would like the community to have better access to game information than just a single thread per game. I apologize if this makes the forums look large, but remember that we are a gaming community, and we need a lot of forums to organize our individual guilds and hold proper discussions. At this point, I just assume the members of community guilds are collapsing categories for guilds they don't care about anyway so browsing should still be quick. Let me also use this bit of space to remind people that subsilver2 template is our default, and ideal, template for viewing our forums. Prosilver/ProsilverSE are close seconds however.
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6 years 3 months ago #55 by Grey Jorildyn
Grey Jorildyn replied the topic: Website/Forum Modifications
Updated frontpage with new TS information.
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6 years 3 months ago #56 by Grey Jorildyn
Grey Jorildyn replied the topic: Website/Forum Modifications
Added guild application modification: <!-- l --><a class="postlink-local" href=" forum.5thedition.net/application.php ">application.php<!-- l -->

added GW2 gaming forum by request of Ald.
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6 years 3 months ago #57 by Grey Jorildyn
Grey Jorildyn replied the topic: Website/Forum Modifications
I will be preparing the forums to move to the new site so all templates but prosilver and subsilver2 will be deactivated. new templates will be available at the new site, which are customized for our community, so worry not. deal with the defaults for a week or so, I know you guys can manage :)
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6 years 3 months ago #58 by Maveric7911
Maveric7911 replied the topic: Website/Forum Modifications
added a ton of goodies :)
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6 years 3 months ago #59 by Grey Jorildyn
Grey Jorildyn replied the topic: Website/Forum Modifications
Okay so apparently all our templates, as far as I can tell from here on my iphone, were compatible with the bridge. What this means is that once you have done the password reset via token, you can use any of the board styles instead.

For the time being, I can't activate the mchat in the index, but I will make that top priority once I have net on my PC. In the meantime you can still use mchat by clicking the button on the top of your style that says either chat, mchat, or mini-chat.

Have fun!
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6 years 3 months ago #60 by Grey Jorildyn
Grey Jorildyn replied the topic: Website/Forum Modifications
I moved ALL the Neutral Impact information posts to the frontend of the site now. They can be accessed underneath the NI chapter menu > Rules!

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